Nathan Rosquist
Nathan Rosquist
Interactive Media Artist
San Francisco, United States

Resume PDF

Skills

3D ModelingDigital SculptingGame DesignProgrammingInteractive Media

Software proficiency

C++
C++
openFrameworks
openFrameworks
ZBrush
ZBrush
Unity
Unity
Unreal Engine
Unreal Engine
Maya
Maya
Python
Python
touchdesigner
touchdesigner
javascript
javascript
Haskell
Haskell

Experience

  • May 2008 - Present
    Founding Member at Art Monastery Project
    Italy/CA/VT

  • June 2016 - February 2018
    Website Implementation Manager at Ridhwan Foundation
    Berkeley, CA, United States of America

    Herder of cats for a new $0.5M web platform

  • February 2016 - March 2016
    Full Stack Web Developer at Arbital
    Berkeley, CA, United States of America

    Angular.js on the front end, Go on the back end

  • June 2014 - October 2015
    Full Stack Web Developer at Kolkin Corp
    Newport Beach, CA

    JS, Python, C++

  • January 2012 - January 2012
    Teaching Assistant at San Francisco Art Institute
    San Francisco, United States of America

    for Paul Klein (Chair of Design Department), in "Rethinking the Artist"

    for poet Bill Berkson's course on "Modernity"

  • January 2007 - January 2014
    Web Developer & Graphic Designer at Freelance
    SF, LA, Seattle, Portland, NYC, Rome

Productions

    • Video Game
      Travel Oregon: the Game
    • Year
      2017
    • Role
      Coder, Game Designer
    • Company
      Hinge
    • Movie
      Out of the Woods
    • Year
      2015
    • Role
      Actor
    • Company
      Vertical Pool
    • Movie
      The Book of Jane
    • Year
      2013
    • Role
      Actor, Script Supervisor
    • Company
      Vertical Pool